ESI Next Gen Oxford

March 6th & 7th 2024


A two-day conference, hosted in the Digital Hub by Esports Insider which explored all facets of gaming and esports within education.

The conference welcomed over 150 attendees and speakers from academia, education, and industry, as well as those simply passionate about video gaming and esports. As well as talks, networking sessions and workshops, the event also hosted a student tournament showcase between Oxford and Cambridge Universities.

Creative Multilinguism

Friday 24th May 2024


An evening of talks by research and creative partners on topics including teaching pronunciation with AI, interactions between linguistic diversity and biodiversity, and a prismatic Jane Eyre.

The event included a musical performance by Grammy Award winner Lekan Babalola (Percussion) and Kate Luxmoore (Clarinet).

 

From Bad Science To Better Data

Tuesday 4th June 2024


Ben Goldacre wrote the Bad Science column in the Guardian for a decade while working as a doctor and academic; he has delivered two ministerial reviews on better use of data and evidence in health and education; his books have sold over 600,000 copies; his online lectures have had over 4 million views.

He is a Professorial Fellow at Jesus College and Director of the Bennett Institute, where he builds major data infrastructure projects for the NHS including OpenSAFELY.org and OpenPrescribing.net; and drives initiatives for better use of open code and reproducible methods in research such as TrialsTracker.net and AllTrials.net.

In this talk, Ben talked about his career advocating for better research methods, and the differences – if any – in addressing these complex issues with the public, policymakers, and researchers.

Digital Health Horizons Conference

Thursday 16th May 2024


The inaugural Digital Health Horizons Conference explored the dynamic interplay of digital health and medical artificial intelligence, exploring both the promising opportunities and significant challenges that lie ahead.

Digital Health Horizons was designed to foster an environment of knowledge-sharing and inspiration, with a morning session of keynote presentations and a panel discussion between experts from academia, policy-making, and industry, followed by poster presentations, and rapid-fire lightning talks given by early career researchers, and organised across two distinct tracks to cater to a broad range of interests and specialties.

Inclusive Gaming Conference

Wednesday 1st May 2024


The Inclusive Gaming Conference was a one-day conference which brought together students, academics, and industry professionals to discuss research initiatives, works in progress, and future directions for explorations of inclusive gaming.

Over 60% of UK adults play video games, but there is still a lack of diversity in the ways we research, talk about, create, and play games. The conference aimed to amplify voices not commonly heard in gaming spaces, and facilitated discussions about accessibility, neurodiversity, decolonialisation, gender, socioeconomic barriers, and other factors which influence inclusivity in gaming.

Entrepreneurship in the Digital Age X Hult Prize Startup Competition

Tuesday 20th February 2024


An evening event that brought together digital entrepreneurs from across Oxford in a pitching competition called the Hult Prize.

The Hult Prize competition challenges student entrepreneurs to pitch ideas on improving global sustainability through innovation. The winning team from Oxford will travel to one of 10 cities around the world to pitch for $1M in funding to transform their vision into reality.